

Our code maps each of the hemispheres separately. We simply selected a device number and the theta s mounted as device number 1 (number 0 was our laptop’s webcam). We’ve made some changes to the project form GOROman’s github repository and currently have a Ricoh Theta S rendering reliably the the sphere on window systems. I’m new to the forum but couldn’t help but notice that you’re doing the same sort of thing us my team and I. if that doesn’t work, then try an old version of Unity, like 5.0.
#UNITY FOR MAC AND WINDOWS FOR WINDOWS 10#
Then, test it compiled for Windows 10 (not in the Unity editor) try to force the webcamtexture to play even when there is an error.I’d like to personally try the following : It only works when compiled, not inside of the editor. This guy, Zapan15 got a webcam (not the THETA V) to work by forcing the camera to play even when there is an error. I forgot to shutdown something that is using that PID or hardware device. I think something in the Device PID, I need to force any connection to the camera device which is not unity to terminate and connect unity to that camera device. I have one diagnoses for this because it work like a charm when I was in Unity 5 not 5.6. The guy, BytesCrafter thinks it might be related to a conflict with another camera, either physical or a virtual device. Thanks for the confirmation of the error message. If you make any progress, please share it. We’re still collecting information on using THETA V live streaming with Unity. This article was quickly created as support for the MIT Reality Virtuality Hackathon several weeks ago.

It looks lower than 4K to me, but I have not confirmed this. I’m not sure if the resolution inside of Unity is 4K. Visual Studio for Mac Tools for Unity is a free extension, installed with Visual Studio for Mac.I used Blender on a Windows 10 PC to create the ico sphere with flip normals, I then moved the sphere to the Mac. I was not able to get the flip normals sphere built with Blender on Mac.It’s possible that it will just work with the new version of Windows. This was with Windbuild, not the current 1709 Fall Creators Build. OS: Windows 8/8.1 (64-bit operating system required) Processor: Intel Core i5-2500K 3.3 GHz or AMD FX-8350 4.0. Last time I tried Windows 10, I was not able to get the stream inside of Windows 10 on Unity.
#UNITY FOR MAC AND WINDOWS HOW TO#
